Digital Ambassadors Program
About
Digital Ambassadors is a training program which aims to graduate AlMabarrah AlKhalifia Foundation brand ambassadors with knowledge in advanced, unique, and market required digital skills. The key highlights of the program are:
- 5 Learning Tracks
- 8 Training Modules
- 1 Hackathon Event
- 12 Day Program
Who is it for?
This program is for candidates:
- between the ages of 17 to 21
- with good English (written and spoken)
- who are interested in learning digital skills
- show commitment to the program
- show willingness to participate in the program and the final project
Build Track
Module 1 - The Gateway
Objective
The first hour of this module will be an induction; an overview of programme’s importance, value, and methodology. The remaining hours will focus on Elements of Banking Terminologies.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Program approach, methodology and expectations
- Program benefit and link to their future career and success
- Main banking terminologies
Duration
1 Day
Module 2 - Digital Banking & Open Banking
Objective
This module focuses on the Fundamentals of Digital Banking & Open Banking. Explore why Digital Banking is important to the growth and profitability of banks. It will provide participants with insights on the current landscape, opportunities and challenges. It will also shed light on future trends and emerging practices in today’s digital banking world.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Insights on Digital Banking and Open Banking
- The challenges of disruption and data management in the banking industry
- The the new competitive landscape banks are facing
- Open banking relevance for Banks and the Opportunities
- Bringing value and creating a difference
Duration
1 Day
Understand Track
Module 3 - Artificial Intelligence (AI), Internet of Things (IoT) & Blockchain
Objective
This module helps participants understand the “Artificial Intelligence (AI)” as a transformational technology and how it can be applied to the business.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Overview of AI, IoT, and Blockchain and their impact on the banking sector
- How these 3 technologies work?
- The ethical implications of using AI
- IoT Security Essentials
- Blockchain challenges
Duration
1 Day
Module 4 - FinTech
Objective
This module helps participants understand what Fintech is, the current applications in the region, global best practices, and challenges.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- What FinTech is
- Useful applications of FinTech
- The technology that enables FinTech business changes
- Implications of FinTech changes and challenges
Duration
1 Day
Transform Track
Module 5 - Design Thinking
Objective
This module helps participants understand the fundamentals of Design Thinking as a methodology that provides a solution-based approach to solving problems and proposing new innovative ideas and projects.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- What is Design Thinking?
- How to use “Design Thinking” to generate innovative ideas?
- Step by step process to create ideas and innovations for identified challenges
Duration
1 Day
Module 6 - Digital Transformation
Objective
This module helps participants understand the fundamentals of digital transformation and gain a comprehensive outlook of the digital process and journey.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Digital Transformation and Why does it matter?
- What is the mindset of a ‘digital innovator’?
- How to manage random acts of digital?
- How can technology lead the transformation any business – best practices
Duration
1 Day
Communicate Track
Module 7 - Effective "Remote" Communication
Objective
Effective communication skills are one of the keys to success for employees working remotely; this module provides participants with a benchmark for best practices in remote communication. The participants will explore the different channels they have in order to utilize the most suitable ones to ensure a common understanding and avoid misunderstandings, helping them to become more effective in accomplishing their tasks.
Learning Outcomes
By the end of this Module, participants shall be able to:
- Analyze the elements of the virtual communication process
- Identify challenges faced in remote communication and how to overcome them
- Identify which channel of communication to choose to get the best results
Duration
1 Day
Module 8 - Infographic Design through PowerPoint
Objective
A specialized course to learn how to design and create clear and compelling slides, layout and design with visualisation, Infographics and, image manipulation to help in presenting data simply and to support business decision making.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Design Elements and Principles
- Working with Colors, Typography, Shapes, and Images to design Infographics
- Creating professional presentations through training exercises
Duration
2 Days
Apply Track
Hackathon
Hackathon: The Challenge – Day 1
Objective
Ensure knowledge transfer took place by an experiential learning activity. The candidates will be asked to select a process gap in the organization. They have to use design thinking and innovation to create a solution based on emerging technologies.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Using design thinking in problem solving
- Current challenges
- Using emerging technologies in improving services/products/processes
Duration
1 Day
Hackathon: Deep Dive – Day 2
Objective
To learn how to use newly acquired knowledge in problem solving, as well as being resourceful, creative, and innovative in research and ideation.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- Innovation at problem solving
- Ideation and creativity
- Research and connecting knowledge & information
Duration
1 Day
Hackathon: Pitching – Day 3
Objective
Participants will pitch their presentations to the organization’s top management and be challenged as if they were in a real life business presentation scenario.
Learning Outcomes
By the end of this Module, participants shall gain an understanding of:
- The process of presenting to higher level management
- Presenting a business case or a concept and being able to convince the audience
Duration 1 Day